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Archive for May, 2016

Bloodhunter cloth armor

May 7, 2016 2 comments

This is one of the armor sets that were introduced with the unchained dungeon system and parts of it drop from the various boxes that you get there, either as direct drops from bosses or as quest rewards from the quest to clear all 4 unchained dungeons. Bloodhunter is the assassin set.

One of the many wonders of Funcom’s software development is that somehow they manage to make some items look vastly different on the character selection screen than they do in game. This set is one of them. On the character selection screen, it has a hideous combination of colors, some parts are purplish and some are a sort of greyish green that can best be described as puke-colored:



Looks like a cosplay effort gone horribly wrong.

Fortunately, in game it looks almost completely black instead. That’s much better and especially suitable for an assassin:


And it looks even better without the headpiece and the belt 🙂


I was quite lucky with this set; I got the whole set after doing just 3 full unchained runs (i.e. where each run consisted of all four unchained dungeons), whereas on my guardian it took me about 12 runs to finish collecting the full-plate set and over 30 runs for the heavy set.

The HoX unchained set (Crimson Slaughter) looks exactly the same, as far as I know. And the demo/necro set (Hell Walker) looks the same too, except for the fact that it isn’t (nearly) black in game — it’s vomit-colored, same as on the character selection screen (another way to describe this set is by saying that it’s worn by Black Ring Reanimator mobs in BRC Wing 2).

So I’m half afraid that one fine day, someone at Funcom will decide that the badass black color of the HoX and sin sets is really a bug, and the set will be ‘fixed’ into having the same vomit color that the demo/necro set already has now.

Since all parts of the unchained armor sets are bind-on-pickup, the various caches only drop items from sets that are suitable to your character’s class. If you want to wear this stuff on a character from some other class, one possible option might be to farm Caravan Raiders Hideout in normal mode (i.e. not unchained). The bosses there can drop items that have the same names and appearance as those from the unchained armor sets, but not the same stats (for example, items from CRH normal mode don’t have any critigation). Another difference is that in the unchained sets, hands are always purple, but in CRH normal mode the hands are blue. I don’t know if the drops in CRH normal mode cover all possible locations; I’ve seen hands, belts and feet so far, but admittedly I don’t do CRH normal mode much.

Categories: Age of Conan, Vanity Gear

Steel Behemoth plate set

May 4, 2016 1 comment

Steel Behemoth is one of the two T6 full-plate sets. I recently got the last piece I was missing from it, so here’s a screenshot of the whole set:


If you went on a safari wearing this stuff, you’d either get molested by a rhino or shot at by poachers 😛

I actually rather like the look of most of the T6 raid armor sets, and I’m glad that the developers took the trouble to design new sets rather than just recolor old ones like they did in T5. Of course, they had to cut some corners anyway, and so for example the other T6 plate set (Warded Brute, the protection set) looks the same as this one, just in a different color (a kind of violet). One minor complaint is that for a full-plate set, it sure doesn’t look very plate-y. In fact the chest piece is delightfully revealing:

There are of course the inevitable clipping issues, or in case of the dangly bit in the front (which is part of the leg piece), they aren’t so much issues as lifetime subscriptions and charter memberships 😛 Still, overall I’m definitely happier with the look of this set than I was with the T5 set.

In terms of stats, Steel Behemoth is a physical tanking set, with an emphasis on armor and HP; thus, it’s similar to the Courageous Souls set from T4, but with most attributes increased by 5–10% (the DPS and critical damage rating got a more substantial increase). In addition, wearing T6 armor gives you a buff called Emerald Lotus Coating, whose strength depends on how many T6 armor pieces you’re wearing:

  • 2–3 items: 220 armor penetration, 152 spell penetration, 158 tenacity
  • 4–5 items: 470 armor penetration, 330 spell penetration, 340 tenacity
  • 6–7 items: 845 armor penetration, 590 spell penetration, 610 tenacity
  • 8 items: 1250 armor penetration, 875 spell penetration, 900 tenacity

In addition, the buff includes some negative PvP stats to make T6 armor unattractive in PvP. For PvE, my understanding is that tenacity is only useful in T6 for now, since that’s the only place where mobs have critigation. Armor and spell penetration might also be useful in some lower raid tiers where the mobs have a lot of armor and protection (see also this interesting recent forum thread about penetration stats).


Penetration FTW!

Categories: Age of Conan, Gear, Vanity Gear