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Archive for March, 2014

Level 20-39 world-drop blues

March 22, 2014 5 comments

This is a continuation of my recent post about level 10–19 world-drop blues. In today’s post we’ll deal with the world-drop blues in the level 20–39 range. I collected the data in the same way as in the previous post: I was farming bosses in epic playfields until I saw each of the following items drop at least five times.

Let’s start with a table for the level 20–29 range:

Name

Level

Description
Bane

26

2hb, str
Battlehide Belt

20

light belt
Bladesplinter

26

shield, retributive procs
Bleeder

29

dagger, dex
Bloodband

21

ring, str + con
Bloodhallowed Jerkin

26

light chest, str
Bloodpath

29

sin shoes
Bloodthirsty Bolts

24

bolts
Bonecrusher Boots

29

medium feet, combat rtg
Brindlebone Boots

22

light feet, str
Corpsehacker

20

1he, str
Deepnight Belt

27

sin belt
Duskhunter Pants

23

sin legs
Fatetwisted Belt

23

cloth belt, mana
Feyspinner Leggings

24

cloth legs, mana
Fleetbarbs

22

arrows
Frostspike*

26

sin dagger
Gorthogs Axe

24

2he, str
Grimstaff

23

staff, magic dmg
Gutgirth

28

light belt, combat rtg
Hammerfirst Belt

27

medium belt, str
Headsever

28

1he, combat rtg
Heartwoe Leggings

23

medium legs, con
Legantine Necklace

25

necklace, protection
Lexicon of Murmurs

25

talisman, int
Magebraid Belt

20

cloth belt, con + retrib proc
Mark of Damnation

27

DT talisman
Nomad Chestguard

25

medium chest, con + retrib proc
Preystalker

22

bow
Rageblow

22

1hb, combat rtg, hate inc
Red Edge

21

sin dagger
Sageweaver Robe

26

cloth chest, int
Sandstride Sandals

21

sin feet
Shadowfall Chest

25

sin chest
Skewer

27

guardian polearm
Spinebreaker*

29

2hb, str
Thewgristle Leggings

24

light legs, combat rtg
Thundercoil

24

crossbow
Thunderer’s Boots

21

medium feet, combat rtg
Willwarper Ring

29

ring, int + wis
Witchwalkers

22

cloth feet, int

And here’s a table for the level 30–39 range:

Name

Level

Description
Backbiter Tunic

34

light chest, str
Bitterbite Jerkin

33

medium chest, combat rtg
Bladecheater Tunic

33

sin chest
Bladeskip Belt

35

medium belt, str
Bloodsnapper

32

crossbow
Bonewarden

34

shield, str
Bramblebite Fauld

39

medium legs, dex
Brim of Hathor Ka

31

ring, magic dmg
Cliffshatter

34

2hb, combat rtg
Cabalist’s Slippers

38

cloth feet, str
Corpsecutter Leggings

39

sin legs
Creepersoles

37

sin feet
Crystalmind

31

staff, magic dmg
Dark Heart*

32

DT talisman
Deathdancer’s Boots

30

light feet, str
Flamegirth

36

light belt, combat rtg
Fleshbreaker Bolts

32

bolts
Girthbrace Girdle

32

heavy belt, str
Gladewhisper Boots

37

medium feet, dex
Heartnock Arrows

30

arrows
Hungerflesh

36

1he, str, combat rtg
Jawbreaker

38

1hb, combat rtg, hate inc
Keen Claidhmore

32

2he, str
Libram of Clarity

33

talisman, int
Manaweb Leggings

32

cloth legs, mana, +speed
Mark of Catastrophe

35

DT talisman
Mercyfist

30

1hb, combat rtg
Mindgirdle

36

cloth belt, magic dmg
Naysayer Choker

33

necklace, con, stamina
Nemedian Skinning Knife**

34

sin dagger
Numinous Robe

34

cloth chest, int
Painbarbed Hauberk

38

heavy chest, str
Painbarbed Tasset

36

heavy legs, str
Ramnyr*

31

bow
Ringlet of Hathor Ka

37

ring, magic dmg
Saman-darun

35

guardian polearm
Serpentstrike Belt

35

sin belt
Skrymir*

32

2he, str
Skullcracker*

31

1hb, str
Snowfly

30

bow, +range
Soul Pins

38

arrows
Soulfang

37

sin dagger
Soulwarder Tasset

32

light legs, con
Spellsurge Slippers

30

cloth legs, magic dmg, +speed
Spinewarp

38

bow, +range
Steelskin Boots

34

heavy feet, str
Subtlestep Boots

38

light feet, combat rtg
Weaselweave Leggings

31

sin legs
Wisewalker

39

staff, magic dmg
Woodsneak’s Fauld

31

medium legs, combat rtg

Notes:

* Items marked with an asterisk aren’t really part of the regular world-drop BoE system (although they are BoE). Instead, they can appear as an extra drop when you kill the Ymirish bosses in Conall’s Valley. Each of these 6 items drops from a specific boss:

  • Dark Heart drops from Jorgrimm
  • Frostspike drops from Battlemaster Torgvall
  • Skrymir drops from Lodur Frostbeard
  • Spinebreaker drops from Commander Magni
  • Ramnyr from Commander Ramn
  • Skullcracker from Commander Vakarr.

** The Nemedian Skinning Knife isn’t part of the world-drop boe system either. Instead, it’s a bind-on-pickup blue item that can appear as an extra drop when you kill General Zarathus in the Border Range.

We can again see many instances of multiple items sharing the same model:

  • Bleeder (level 29 dagger) uses the same model as Sandtooth (level 13), Red Edge (level 21), and the Nemedian Skinning Knife (level 34).
  • Grimstaff (level 23 staff) uses the same model as Skullstave (level 15), Crystalmind (level 31), and Wisewalker (level 39).
  • Corpsehacker (level 20 1he) uses the same model as Windreaver (level 12), Headsever (level 28), and Gargoyle Master’s Demise (BRC quest reward).
  • Bane (level 26 1hb) uses the same model as Hullbreaker (level 18).
  • Rageblow (level 22 1hb) uses the same model as Stonecrusher (level 14), Fist of Siptah (from Ulf in Atzel’s Fortress) and the ToS T1/T2 raid blunt.
  • Skewer (level 27 polearm) uses the same model as Lightning Rod (level 11) and Marauder (level 19).
  • Mercyfist (level 30 1hb) uses the same model as Jawbreaker (level 38).
  • Saman’darun (level 35 polearm) uses the same model as Reaching Strike (level 80 city crafted).
  • Spinebreaker (level 29 2hb) uses the same model as Icebreaker (level 32 blue BoP, probably a quest reward), Remorse (level 50 blue BoP, probably a quest reward), Malignant Crusher (level 80 BoE world drop) and Oxleg (from Nefru in the Onyx Chambers).
  • Skullcracker (level 31 1hb) uses the same model as Vanir Avenger (from Overseer Olik in the Vile Nativity), Scoundrel’s Spiked Mace (level 80 green quest reward from Tarantia Commons) and Vanir Raider’s Mace (level 20-ish green BoE from Vanir mobs in Conall’s Valley).

Below are the screenshots of all the items. Since there’s so many of them, I split them into several images, roughly in alphabetical order for each level range (20–29 and 30–39).

Level 20–29, part 1:


(Click to enlarge.)

Level 20–29, part 2:


(Click to enlarge.)

Level 30–39, part 1:


(Click to enlarge.)

Level 30–39, part 2:


(Click to enlarge.)

Level 30–39, part 3:


(Click to enlarge.)

The Fourth Portent

March 7, 2014 6 comments

The fourth portent is called Serpent Man Oldblood. Unsurprisingly, he looks like a large serpentman, though he isn’t nearly as enormous as some of the previous world bosses. As in the previous months, several green mobs spawn a few minutes before the boss himself; this time they are called Serpent Man Prophets.

The boss spawns in the Dragon’s Spine; as far as I know, there are two possible locations:

  • in the southwest corner of the playfield (450, 350), near the Nomad Camp;
  • in the southern excavation camp (1310, 460).

He has approx. 20.1 million HP, same as the previous bosses, but his mitigation seems to be considerably lower (especially to magical damage), so he dies faster than the previous bosses. The instance can fit around 120 players, judging by my combat logs.


(Click to enlarge.)

He does crushing damage, and in addition has a few special abilities: the Chosen and the the Forsaken are presumably meant to work the same way as on the Serpent Man Omni-Prophet in the Coils of Ubah Kan. The Chosen puts a debuff on 3 players and pulses damage (one tick every 2.5 sec or so), presumably on players who aren’t near the chosen ones; similarly, the Forsaken puts a debuff on 3 players and pulses damage on players who are near the forsaken ones. At least I imagine that to be the intention, but in a chaotic and crowded world-boss fight it’s hard to be sure. In the Omni-Prophet fight in the Coils of Ubah Kan, you can watch the boss’s cast bar and see who gets the Chosen/Forsaken buff, and then move to them or away from them as appropriate; but you can’t do that here since the boss targets himself during those casts, and in any case several players get the debuffs, not just one. In any case, the pulsing damage from these two abilities is holy damage, and hopefully you will get enough heals to survive it, or you can move away and eventually get out of its range.

The boss also has an ability called Void Prism, which puts a ruin on a few people, probably in front of the boss. This ruin (Void Ruin) gives you -50% holy/unholy invulnerability for 50 seconds, so the Chosen and Forsaken pulsing damage will then hurt quite a bit more. Hopefully healers will quickly remove it with Steadfast Faith.


The boss at night, cunningly concealed by an enormous mass of particles.
Picture taken shortly before my game client froze for the remainder of the fight 😛
(Click to enlarge.)

The mechanics of the loot are the same as in the previous months; there is a blue cache (Hunter’s Trove of the Oldblood) and a purple cache (Slayer’s Cache of the Oldblood), and they drop the same kinds of loot as before.

  • Cool Runnings: a consumable that gives you a 30-second cold mist particle effect.
  • Eighth Plague of Stygia: a consumable that gives you a 15-minute buff of the same name, which makes a swarm of insects follow you around.
  • Stygian Special Mushroom: a consumable that gives you a 5-minute buff called Waking Dream, which causes you to be surrounded by beautiful psychedelic particles.


The Waking Dream particle effect from the Stygian Special Mushroom. (Click to enlarge.)

There are several new social armor sets. One is the Harlot’s set (green level 5 BoP), consisting of five parts (head, wrists, shoulder, chest, feet).


Unfortunately the only character on which I got this set so far is my bear shaman (shown above), and for some reason I just don’t think she looks good in slutty armor. Hopefully I’ll eventually get the set on some other character as well.

This set is very similar to the gear worn by Casilda in Tortage; the differences are that Casilda’s gear is more golden and less greenish in color, her shoes are different, and she doesn’t seem to be wearing any wrists or headgear.

The other new social set is called Khemi Guard (blue level 5 BoP), which looks almost the same as the Empyreal set (the ToS level 70–80 world-drop blue set); the main difference is the helmet, but the shoulders are also slightly different.


There seems to be another new set, Vizier’s * of State, consisting of 3 parts, but I haven’t got it yet.

There is of course also a new purple mini-pet, Mini-Pet: Serpent Man Oldblood. Unlike the dragon and basilisk mini-pets, this one is indeed relatively small:


(Click to enlarge.)


(Click to enlarge.)

He occasionally casts light particle effects that seem to be inspired by those of the Serpent Man Grand Vizier (a.k.a. disco boss) from the Coils of Ubah Kan. The Serpent Man Prophets also cast this same particle while summoning the world boss.


Oldblood mini-pet casting one of his four particle effects. (Click to enlarge.)


Setpent Man Prophets getting ready to spawn the world-boss. (Click to enlarge.)