Home > Age of Conan, Vanity Gear, World Bosses > The Third Portent

The Third Portent

The third portent is an Obsidian Basilisk. Like the previous ones, several green mobs spawn before it appears; this time they are called Legendary Beast Hunters. There are several possible spawn locations:

  • in the Northern Grasslands, near the bridge towards Kara Korum in the north;
  • in the Northern Grasslands, just north of the Hole rez pad;
  • in the Northern Grasslands, near the Red Cliff Inn on the eastern side of the playfield;
  • in Chosain Province, near the water just outside Gun Hai (the Scholars’ city in the northwest of the playfield);
  • in Chosain Province, near the water northeast of the Scholars’ tower on the northern side of the playfield.

(Click to enlarge.)

The mechanics of the fight are less interesting than I hoped. The boss does crushing damage; apart from white hits on the aggro holder, there is a rear cone attack (with knockback) called Tail Swipe, and a 360-degree aoe attack (with knockback) called Stomp. There is also Obsidian Gaze, which stuns people in front of the boss; it’s a relatively narrow cone and you can easily move out of it before it’s finished casting (similar to e.g. Frost Whip in the Palace of Yun Rau). This stun is a ruin, so it can be removed by a priest with Steadfast Faith. If you get hit by Stomp while having this ruin, you get oneshotted.

As far as I can tell, there are no ranged attacks, not even as an anti-kiting measure. The boss has 20.1 million HP, same as the previous two. It now respawns much more often in each instance (probably every 30–60 min or so), and for some reason it seems a lot easier to get into instances than before, so there’s almost no waiting between boss kills; this is a wonderful improvement compared to the previous two bosses, especially the first one.

(Click to enlarge.)

The loot is mostly the same as on the previous two Portent bosses; there is a blue cache (Hunter’s Trove of the Obsidian Basilisk) and a purple cache (Slayer’s Cache of the Obsidian Basilisk), etc. It seems that the drop rate of crappy food and potions has been somewhat reduced. Other changes I’ve noticed:

  • The Crown of Spring now drops instead of the Crown of Winter/Summer. I guess next month’s boss will drop the Crown of Autumn then.
  • Fatal Concoction drops from this boss (gives you +10% fatality chance for 20 sec), and it seems to have replaced Flaming Sanducca, Electric Boogie etc. from the previous bosses.
  • The Heaven’s Lake armor set is a new Khitai-themed social armor set. Presumably some of the regional-style social sets that used to drop from the previous two bosses don’t drop from this one.
  • There is of course a new purple Obsidian Basilisk mini-pet. The other pets (cobras, mice, salamanders, dancers, etc.) seem to be dropping same as before.

There’s been an interesting couple of developer posts in the testlive forum about the Portent bosses’ loot (1, 2). Most of the loot is shared; some of the social armor sets are “regional”, i.e. they appear only from bosses in certain areas, while other sets are “global” and drop from all bosses. I guess that the Hyperborean Shaman set from last month’s Yeti boss counts as regional then, as does the Heaven’s Lake set from this month’s boss.

The new basilisk pet looks nice and is pretty large for a mini-pet:

(Click to enlarge.)

It has several animations similar to those of basilisk mobs. Here is a picture from the “stomp” animation:

(Click to enlarge.)

And here is one from the “gaze” animation:

(Click to enlarge.)

The wolverine kit is not a new pet, but I only got it now, so here’s a screenshot of it as well:

(Click to enlarge.)

Here’s a screenshot of the new Heaven’s Lake social armor set:

And here’s the Fallen Leviathan set, which has already been dropping from the previous bosses, so I guess it counts as a global set:

  1. Halfdead
    February 10, 2014 at 02:20

    How lucky are you to get the pet every boss. Wish I had your luck

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